

The service is developed by Khronos Group and supported by all browsers. So, it allows the users to view the web pages with interactive graphics content. WebGL (Web Graphics Library) is the 3D graphics API (application programming interface) and open web standard to render low-level interactive 2D and 3D graphics on the Microsoft Edge browser without extensions or plug-ins. So, in this post, I’ll show you how to enable, disable, and troubleshoot WebGL in the Edge browser. But some options are available to manage this service.

However, the browser doesn’t give any direct option to turn on or off this service or functionality and it is running in the background in the browser services. But sometimes it may not work or be unavailable due to some reasons. In the Chromium-based Edge browser, WebGL (Web Graphics Library) is enabled by default. Check out SculptGL in action in the video below.Do you want to know how to enable, disable, and troubleshoot WebGL in Microsoft Edge? It is an open source MIT licensed project with the source available on Github. Optimizes post and pre transform cache (tipsy algorithm).Local subdivision (create new triangles).In case of a non closed mesh, a naive holefilling algorithm is performed first.Uniform remeshing (quads will have the same size).Uses SurfaceNets meshing algorithm (produces quad-only mesh).keep UVs (both reversion and subdivison).Navigating from low/high poly level subdiv will retain sculpting changes.Reversion (compute opposite of subdvision if possible).

